![]() In the Publishing Settings section, enable the Custom Main Gradle Template setting. ![]() In the Unity Editor, open the Player Settings window (menu: Edit > Project Settings > Player), and select Android.To use your own adle file for the unityLibrary module, follow these steps: For a list of template variables, see the next section. This file contains specific build instructions specified in template variables. You can use a custom adle file for the unityLibrary module when you build the APK from Unity. You can provide a custom Gradle build template and select minification options in the Publishing Settings section of the Player Settings Settings that let you set various player-specific options for the final game built by Unity. NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed. Used if your Unity Project contains Android Library Projects as plug-ins A set of code created outside of Unity that creates functionality in Unity. See the Providing a custom Gradle build template section on this page for more details. You can override the Unity template with a custom template in the Unity Editor. In the exported project, root/unityLibrary/adle folderĬontains instructions on how to build Unity as a Library. It depends on the unityLibrary project and outputs either an. In the exported project, root/launcher/adle folderĬontains instructions on how to build the Android application (bundling, signing, APK splitting). In the exported project, root/adle folderĬontains configuration that is shared between all other templates/Gradle projects (repositories and the dependency on the Android Gradle plug-in). Gradle projects can include, and depend on other Gradle projects.Ī Gradle template consists of the following files: File Each Gradle template represents a singleGradle project. Gradle templates describe and configure how to build your Android app with Gradle. You can replace it with your own application.īuild settings for Android adle templates This is a simple Android application module that launches Unity. Launcher module: Contains the application’s name and all of its icons.You can use it to embed Unity into existing Android applications. This module is a library that you can integrate into any other Gradle project. UnityLibrary module: Contains the Unity runtime and project data.Unity 2019.3 and newer versions create a Gradle project with two modules: Import this project into Android Studio or another external tool to make further changes, or to build it from there. When you do this, Unity generates a Gradle project in the folder you specify, and doesn’t build an. To export your Unity Project as a Gradle project, enable the Export Project setting, and then select the Export button. apk file, deploy it to a connected device, and run it. An APK is automatically deployed to your device when you select File > Build & Run. apk The Android Package format output by Unity. ![]() If Android isn’t the current Build target, select it in the Platform list, then select the Switch Platform button.
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